12/14/2023 0 Comments Isonzo knife![]() When you shoot a friendly, there's 2 possible outcomes However, from my testing I don't think that's it. Naively, you would think that this determines a simple health number (ie, you can take 1 more bullet or something). The greater the stamina level, the more damage they can take and keep going Stamina determines how many wounds an operative can receive before becoming incapacitated. The relevant one for us right now is Stamina. And I also found out something interesting related to character stats. Turns out that it's not only the vest, but the helmet too. So yeah, looking forward to that Piave map in Isonzo releasing in a couple daysĪlright, here's my findings. >Today, the badge worn by COMSUBIN commandos shows a caiman clenching a dagger in its jaws. >Because Austrian uniforms had a stiff collar, the "Caimani" preferred to use a resolza knife, typical of Sardinia (Pattada), as this blade could easily penetrate the collar of the enemy uniform >These men contributed significantly to the breakthrough on the Piave in November 1918, which finally led to the defeat of the Austro-Hungarian Armies. >They swam silently across the river at night, with their daggers between their teeth and wrecked havoc on enemy positions. >One group of Arditi soldiers were infamous for their use of stealth tactics against the enemy. Their casualties were 25% to 30% on each mission. >Driven by the motto “We either win, or we all die,” the Italian shock troopers carried out suicide charges. Instead, they were armed with a distinctive dagger and a pair of hand grenades. >Arditi soldiers were encouraged not to carry their long carbine rifles. >The Arditi were a special Italian shock trooper unit (.) of the First World War ![]() rld-war-i/elite-italian-shock-troop s.html Long War 1.0 Perk reshuffle v2: the medic+rocketeer(&MECs) updateįor added context about this Caimani business: Zero Hour suspects can now see flashlights ![]() Steel Division 2 new expansion announced Hell Let Loose development is handed over to publisher Tiny Combat Arena dev progress report after 1 year of EA The Great War new preview, releases March 30th Isonzo devlog #50, Piave map releases Feb 28th unter-terror/downloads/elite-counte r-terror-v2 Raven Shield - Elite Counter-Terror v2.074 release Darkest Hour Update 11.4, overhaul of Browning. >/&tg/ repo reupload in progress, adding more games Non-4chanx users: To highlight thread add a filter for /&tg/, check top. Let's stay anonymous and post about videogames. This thread is not for discussion of ARMA. XCOM, Battle Brothers, Silent Storm, Jagged Alliance 2, BattletechĪlfa Antiterror, CDDA, Combat Mission, Fallout: Tactics, Frozen Synapse, Invisible Inc, Phantom Brigade, Phantom Doctrine, Phoenix Point, Tactical Breach Wizards, Troubleshooter, WinSPMBT, Xenonautsĭoor Kickers 2, Wargame, WARNO, 7.62 High Calibre, Men of War, Gates of Hell, Brigador, MechWarrior, MechCommanderīroken Arrow, Call to Arms, Carrier Command 2, Commandos, DEFCON, Desperados, Foxhole, Graviteam Tactics, Ground Control, Gunner HEAT PC!, Joint Task Force, No Plan B, Project Zomboid, Regiments, Soldiers of Anarchy, Star Trek: Bridge Commander, Thunder Tier One, World in ConflictĬhameleon, Death to Spies, Hitman, Intravenous, Metal Gear, Sniper Elite, Splinter Cell, Syphon Filter, Undetected Rainbow Six 1-3, SWAT 3-4, Ready or Not, Ground Branch, Ghost Recon, Project Reality, SQUAD, Hunt: Showdown, Hell Let Loose, Insurgency, Escape from TarkovĪfterconflict, Black One Blood Brothers, Brothers in Arms, Cruelty Squad, Darkest Hour, DayZ, Delta Force, Easy Red 2, Forgotten Hope 2, H3VR, Hidden & Dangerous, Hideous Destructor, Intruder, Isonzo, Marauders, NEOTOKYO, Operation: Harsh Doorstop, Post Scriptum, Project IGI, Receiver 2, Red Orchestra, Rising Storm 1-2, Road to Vostok, Six Days in Fallujah, STALKER, Vietcong, War of Rights, Zero Hour 419954942 Water's fine Edition - Previous: >419189520Ī place for discussing all tactical videogames (FPS, TBT, RTT, TPS, etc)
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